Escape: The Curse of the Temple – Queenie 5: Quest Chambers (2014)

Playtime: 10
Min. Age: 12
Number of Players:
1 - 6
Publisher:
Queen Games
Designers:
Kristian Amundsen Østby
Artists:
Oliver Schlemmer
Mechanics:
Cooperative Game,
Tile Placement,
Modular Board,
Dice Rolling
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Queenie 5 for Escape. 3 new quest chambers (chaos chamber, constellation chamber and snake pit) and 3 new curses (mind control, pitfall and magical bond)
Chaos Chamber - All adventurers must be in this chamber at the same time and draw 1 curse each to complete this task.
Constellation Chamber - All players must be in the corresponding chambers and roll 2 keys to complete the task. A sixth player need not do anything to complete this task.
1: The Constellation Chamber
2: The Starting Chamber
3: A Triple Gem Chamber
4: A Single Gem Chamber
5: The Exit Chamber
Snake Pit - The player who discovers the snake pit takes 1 snake token for every other adventurer and adds them to each of their chambers. First all token snakes must be defeated with 2 torches while in the same chamber as the token. After that has been completed, players must defeat the mother snake in the chamber using 5 torches to complete this task.
Mind Control - You are not allowed to touch your adventurer figure, the draw pile, or gems on the depot. Other players must move them for you.
Pitfall - Immediately place your adventurer figure back in the starting chamber. Then discard this curse.
Magical Bond - You must have 1 hand touching another player at all times.
Chaos Chamber - All adventurers must be in this chamber at the same time and draw 1 curse each to complete this task.
Constellation Chamber - All players must be in the corresponding chambers and roll 2 keys to complete the task. A sixth player need not do anything to complete this task.
1: The Constellation Chamber
2: The Starting Chamber
3: A Triple Gem Chamber
4: A Single Gem Chamber
5: The Exit Chamber
Snake Pit - The player who discovers the snake pit takes 1 snake token for every other adventurer and adds them to each of their chambers. First all token snakes must be defeated with 2 torches while in the same chamber as the token. After that has been completed, players must defeat the mother snake in the chamber using 5 torches to complete this task.
Mind Control - You are not allowed to touch your adventurer figure, the draw pile, or gems on the depot. Other players must move them for you.
Pitfall - Immediately place your adventurer figure back in the starting chamber. Then discard this curse.
Magical Bond - You must have 1 hand touching another player at all times.
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ag.gameitem.lastUpdated: 2025-04-21 08:56:17.264